[gd_scene load_steps=4 format=2]

[ext_resource path="res://Weapons/Weapon.tscn" type="PackedScene" id=1]
[ext_resource path="res://Assets/Weapons/Slasher.png" type="Texture" id=2]
[ext_resource path="res://Ammo/BlueBall.tscn" type="PackedScene" id=3]

[node name="Slasher" instance=ExtResource( 1 )]
weapon_name = "Slasher"
BulletScene = ExtResource( 3 )

[node name="Sprite" parent="RotationPoint" index="0"]
texture = ExtResource( 2 )
